Course projects
You Got Gendered
My first experience with design at the university was in the course “From Idea to Design.” We created a game, “You Got Gendered! – Live in Your Gender, Play in Ours,” to raise awareness about societal inequalities based on gender. Inspired by “The Game of Life,” our game assigns players different genders, impacting their chances of success in milestones like education and employment. The game features a digital board, physical cards, and dice, allowing global participation. An expansion set lets players explore societal inequalities in other countries and compare them. The design process involved brainstorming, incorporating feedback, and prototype development, resulting in a game that educates players on gender biases.
The Smartbox
In the course Engenering design a multidiciplenary course, we designed an aid for people with dementia. The SmartBox is designed to help users remember essential items, like keys, when leaving the house. It uses sensors to detect the presence of keys and emits auditory alerts if the keys are forgotten. The design process involved brainstorming, prototyping, and testing. Feedback led to improvements such as enhancing the sensor’s sensitivity and adding a voice-over feature. The final prototype effectively alerted users, demonstrating its potential to aid dementia patients. The project fostered teamwork and communication, resulting in a successful and functional design.
Scaena
We had the challage to make sothing with a new material Oimo made. A plastic that disolves in water in several minutes. The end pruducts I a biodagradeble one-use make-up kit for theater and other big stage productution where a lot of people need their make up done at the same time.
Magritte
The challage was to make a welcome gift for Celsa group, a steelfactory, using their rest material. We made a table lamp made of their industrial waste, which was a metal dust that we combines with concrete. The lamp can be turned on and off bij rotating/opening or closing the ball.
The Deckchair
With industrial processes we made a new design for a deckchair. The requirements were: Seatingcomfort, Easy storage, Adjustable recline, Sturdy construction, Portability and Aesthetics. During this course I designed street tiles for sidewalk of Barcelona.
Intuitive beverage machine
I decided to focus on the affordances between the user and the machine when making my beverage machine, I wanted the user to be in close contact with the beverage they are making so they can perceive their actions from close by and sense autonomy in their interaction. By pulling the transparent lids the ingredients will fall in the machine, after that a lever can be used to transport your beverage from the machine in to your cup.
Chamakadaar
A redesign of a tool for people with dementia from the Netherlands to make it suitable for people with dementia in north India. Looking into their habits, their relations and their home. With the biggest shift being from an individualistic environment to a collective environment.
Modular Earphones
These modular earphones are made to be repaired. They are made out of different components that are easy to mount with clickables and magnets. The magnets let go of each other when there is to much force on the earphone so the earphones will not break immediately. When a component does break you can easily buy a new one and connect the new component to your earphones yourself. It is always possible to ask help by the helpdesk in the store. There will be courses in high schools to teach how to repair modular earphones and other modular electronics. Due to the different components that you can buy in different shapes and colors every earphone is unique, therefore people will be more likely to be more attached to them.
Bump Detector
RESTore
Smart motion detector